Lightning Returns

Format Played:  PS3
Publisher(s): Square Enix
Developer(s): Square Enix & tri-Ace
Release Date: February 14, 2014
Score: 6.5/10

Lightning_Returns_Final_Fantasy_XIII_Cover_ArtTick Tock Tick Tock it’s all against the clock!
While I feel the series has gone downhill and that they should concentrate on releasing a new number rather than push lightning onto us for a third time (Although technically she wasn’t really a big part of the second game) this game isn’t really at that bad.

My biggest issue is the change from previous Final Fantasy games and how you level up. Now change is good if done correctly but I dislike the way that you have to do boring fetch side quests and awful side stories in order to gain EXP instead of killing stuff! I’d probably done the side quests anyway but I’ve always liked fighting to gain experience, it’s true to life that the more you do something the better you should be at it.
My other gripe comes in the form of a clock! I dislike timed based games; I don’t want to feel pressured into rushing through places especially in an RPG where you really want to explore. The timer can be stopped for brief periods of time so long as you have beaten enough monsters (which can be an issue later on for reasons I won’t mention here). Turns out that near the end of the game I had loads of time spare so unlike myself if you are reading this before playing just know that you have a lot more time than you expect especially if you do the side quests and save souls.

The game itself looks worse than the previous two. I don’t know if this is just going back to a PS3 game after playing the PS4 but I did put in the second game and that did look a lot more polished. I am not sure how they have made it look worse using the same engine, my only thought is that the game may have been rushed. There are also lots of glitches, within the first hour of playing I came across a chap trying to walk through a wall! Everywhere around the town are people bumping into each other, I also witnessed a kid falling down, getting back up and falling down constantly! One more on the subject and that’s the cut scenes, now it is nice to have a scene shown to you with in game graphics but when your character can be barged out of the way and sometimes out of camera shot by an AI is really bad game mechanics! One time my chocobo’s feathers was all I could see during one whole scene and the characters chatting were behind him!

LIGHTNING_RETURNS_FFXIII_Aug_J

Having said all this it’s nice having big places to explore worlds back in Final Fantasy games. The battle system is excellent and I love having the ability to change what you are wearing during battle it brings back memories of the underrated Final Fantasy X-2 (which is now out on HD remastered). I do miss having other characters in my party but I can accept this in this game!

The game is designed for more than one play through but I managed to do nearly everything in one 65hour session. The only thing that annoyed me at this is an ability you only get during a new game + stopping anyone getting 100% of trophies on a single run through. Those last remaining 3 trophies for synthesize is what has stopped me get a platinum and that has annoyed me a little.

The soundtrack takes some memorable tunes from the previous two games which is no bad thing unless you are purchasing the soundtrack. The story isn’t very good at all. The start is very religion heavy which can be a turn off straight away and you just don’t get gripped about what is going on at all.

Reading through my own review makes it sound like I thought the game was rubbish but it really wasn’t I just feel that it was worse than the previous two of the series and maybe should have never really been made.

Take what you will from my review, I did play it to near on 100% so it can’t have been that bad right?
the battle system really is what kept me at this game and my love for Final Fantasy, I just hoped that the next game lives up to the hype!

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~ by Martyn on March 30, 2014.

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