Assassin’s Creed Revelations

Format Played: PS3
Published by: Ubisoft
Developed by: Ubisoft
Release Date: November 15, 2011
Score: 8.0/10

Have you ever played a game and gotten a sense of deja vu? I have when playing the latest Assassins Creed game. In my opinion it’s just brotherhood with a few added whistles and bells.

The jump from Assassin’s Creed 1 to 2 was a huge leap and Brotherhood extended on that whereas Revelations just seems to prod along adding an annoying strategy element which I really didn’t like, they have also removed horses which I guess had to happen as everything was set under one city like the last game and getting round is quick and easy using the underground tunnels.

Before you think this is going to be a negative review it actually isn’t because aside from the Den Defence add on which you only HAVE to play twice (I think) it’s still an enjoyable experience.  I did find that buying everything in the game took a lot longer than previous games, as before I have owned everything halfway into the game and then my Bank just kept gathering money! Revelations took me a lot longer however towards the end I ended up buying the missing weapons and books just to spend the extra money, rather than wanting to purchase all the extra and unneeded equipment.

The controls are as good as before, movement and climbing are fluent and easy, the game looks fantastic even though there are times where the games refresh would let it down and you will see slight moments where your TV will have a line running through the middle, however this was rare and only lasted a split second.

Another change from the series is the switch between Desmond and Ezio.  You can choose you leave the city and play the Sub Quests with Desmond and you are not forced to play them.  They are however a refreshing break and I would advise you to play each level as soon as it becomes available.  Each level is played in a first person mode while Desmond will tell a story in the background as you make your way through a short puzzle environment that lasts 10-20 minutes each.

The story and sub stories are as strong as the previous game and you are sometimes forced to travel a route that is away or underneath the city and not featured in the sandbox environment that is the main City.  These are some of the better missions as they provide something different.

All in all it’s Brotherhood re-branded with a few subtle changes, still a great game but I felt the story could have been wrapped up in Brotherhood before moving onto the next assassin.  Some of the strong points for me were the hook blade and playing the parts of Altaïr which I wish were longer.


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