Xbox 360

Halo Reach

Format: Xbox360 [Played]
Published by: Microsoft
Developed by: Bungie Software
Release Date: September 14, 2010
Score: 92%


It’s nice to see after the disappointment of Halo 3 and for me ODST that Reach has drawn me back to love Halo again.

If a little short Halo Reach’s campaign brings everything I loved from the first game and builds upon it (Co-Op is also back for those willing to play with a friend).  You can now customize your Spartan with credits you will gain by playing through the main Campaign and Multiplayer maps.


Not much I can really say that hasn’t already been said, I haven’t really touched upon the multiplayer games due to lack of time so I can only really talk about the single player mode.  I do feel that Reach has taken some lessons from games like Call of Duty in the way they portray war and everything that goes on around you, it really is mind-blowing at times to see something else going on to the right, left and behind you and not just the direction you are heading.

You will come across most vehicles and weapons you have already used and loved throughout the Halo series so there really isn’t much to learn that you don’t already know.


Anyone marking the game down just because it’s too short please do not listen to them as the multiplayer opens a whole new playing experience that can last ages and the single player campaign whilst short is a very good one with some challenging sections.


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